Watching youtube video to get started
- Uses a lot of music terms, hard to track
- What is "Mix"?
- A: Combining all the individual tracks
- E.g. orchestra: balance left/right, balance loudness
- E.g. cut out bass of hi-hats, reserve for
- What is "Master"?
- 99% finished; mastering is final 1%
- Small fine-tuning, EQ to remove frequencies; depends on each track
- Dedicated mastering experience; reproduce sound faithfully (monitoring)
- Also: nice to have a second opinion
- Why Kick/Drum/Hi Hat so prevalent across music?
- What is Sidechaining?
- Using the output of one track to compress another
- Think Hangouts video call: When Austin is speaking, Peter's mike gets quieter
- What is compression?
- Reducing "dynamic range" — louder and quiet sounds
- Transients — high volume hits; dynamics — transient + decay
- What is tamber?
- Installing shrinkwrapped software feels kinda outdated
- Sync with online account — interesting
- Comes pre-loaded with a full song
- Just hit the "play" button. It sounds pretty good!
- Makes me want to tweak with things immediately
- Very IDE-like (lots of complexity).
- Info window on the bottom left — helps a bit
- Left to right scrubbing makes intuitive sense (reminds me of Garageband or iMovie)
- The other one seems hard!
- A few more youtube videos cleared this up
- Much easier to get started with https://learningmusic.ableton.com/the-playground.html compared to installing Ableton
- Concept: progressive enhancements
- Video game: introduce complexity gradually, each step should be viable & tweakable
Sidebar on export from Live was really helpful! Though I missed it the first time
- Hm... Trying to take the music clip from Learning and show them in the game... not sure how
- Kinda frustrating, seems like this should be simple
- Also: I did something and the drums aren't showing up anymore!
- Gave up, just restarted from Learning clip
- Also, how do I switch out the instrument using the same melodies?
- I guess most players tend to care about which instrument is playing, and pick that first?
- Austin is pretty agnostic ⇒ should adjust for that in others
- Oh, the binaural audio slider and sends and volume is fun to tweak on each track
- "Session View" ⇒ top to bottom ⇒ for DJs
- "Arrangement View": More traditional, for
Also: I hadn't been clear about "scenes" beforehand, but this video helped
- Trying to get the midi keyboard to work in Ableton but not sure how....
- So frustrated I started checking out alternatives
Interlude: Landr Creator Beatmaker
- Lots of existing online DAWs: https://blog.landr.com/best-online-daw/
- Pretty simple to get started with! Almost immediately music composing
Back to Ableton
- Okay, figured it out: need to use a new keyboard sample
- Playing a midi keyboard:
- Nice to have holds (pan flute holding down longer)
- But cleaning it up after is a mess. Is there no auto-"detect this pattern"?
- The pan flute playing doesn't seem to line up correctly to the visual beat
- And when I do, it sounds "off". I'm stuck manually adjusting it until it sounds roughly right
- Reminds me of photoshop editing without snapping — OCD in me wonders "am I 2px off?"
- Not sure if music production is supposed to be a little "off"
Meeting notes with Peter @May 4, 2021
- Easier to get started compared to Ableton?
- But same level of granularity (and button confusion)
- Two concepts:
- Building block that makes up each thing
- Playlist: The thing you're making, final output. The final
- Beginners: get started with this
- Start with the drum
- Usability: This is years of musical training into a simple GUI that anyone can understand
- Other than this: tooling
- Getting sound onto playlist and manipulating is hard
- Copying things is ctrl + b
- Shifting 3 things to the right — go to a specific tool, to drag
- So many steps for simple steps
- Most people uses keyboard shortcuts to stay effective
- Hint Panel - E
- Very tool-based. Keyboard shortcuts and turning them around
- Shortcuts = moat
- Cost of learning becomes prohibitive
- [Austin response]: Like Photoshop
- FL Studio: Modularity — basket of plugins (sounds), everything is a tiny atomic things
- Multiple versions of the same instrument
- Real power: Dashboard — controlled by the publisher of the plugin. Plugins are each their own cottage industry. I made the sound, and you can edit it
- Very expensive libraries of plugins — varying levels of interop
- Reddit — lots of people say — get a midi mini keyboard (2-octave piano); $50-$100 dollars
- Shift the octaves as necessary, so you can hit the keys
- Gives you a more organic feel
- More clear visual representation (vs computer keyboard)
- Velocity prefills, shape the sound
- Coming in as people with music experience but no music production experience
- Did you think it was an easy experience to get started?
- Youtube videos as well
- Ground level stuff?
- FL studio has a lot of demo projects:
- 2 minutes to upload
- Soundcloud took.
- End to end
- Took a while
- Export to mp3 or wav; wav
- 2.2 megs — 12 second
- Master, took a meaningful long time
- Once per production cycle; not a thing that updates a lot
- Peter: Looking into:
- Austin: Looking into:
- Maybe, MVP of a production tool
- Playlist — a roll loops back on itself
- Key thing: Click into a section, it inserts a sound
- 4/4 time
- Click in and add one sound